
GRIM DAWN WENDIGO SPIRIT PLUS
Special Attacks dream haunting, howl, rend (2 claws, 1d8+13 plus 4d6 cold plus 1d4 Cha damage), wendigo psychosis Hp 279 (18d10+180) regeneration 15 (fire)ĭR 15/cold iron and magic Immune cold, fear SR 28 However, in some stories, the Wendigo is not a spirit but a person who turns into a monster if they commit the crime of cannibalism.Init +13 Senses blindsight 60 ft., darkvision 60 ft., low-light vision Perception +26ĪC 32, touch 18, flat-footed 23 (+9 Dex, +14 natural, –1 size) In both languages, the word refers to an evil spirit that possesses a person who has previously tasted human flesh, cursing them with an insatiable blood lust. However, the English Wendigo is a cognate adopted from the Ojibwe Windigo.

Two days later, I encountered the Wendigo himself. I came upon the cave of the Wendigo, rife with human remains, having been the scene of many murders and cannibalistic acts. I soon learned that these terrifying beasts are no myth. It was there I first heard of the mythical Wendigo from the chieftain of the Algonquian tribe that had provided me refuge for the night. As a result, a Wendigo that had consumed several humans in a short time would become very large.Īfter the disappearance of the magistrate and his wife, I tracked what I believed to be a Wildermann through Starksboro into the Camel's Hump forest. Wendigos would compulsively eat human after human, and as it consumed more, it would become larger, causing the stomach to never become full. Legend also had it that the Wendigos' hunger could never be sated. The demon, known as a Wendigo, would drive the human into a compulsive cannibalism known as "Wendigo psychosis." The widespread fear of the Wendigo led to a social taboo around cannibalism. It was said that if someone consumed human flesh, they risked the danger of accidentally becoming possessed by a demon, which would cause the human to take on the demon's form. The Anishinaabe, Ojibwe, and Cree Native Americans all observed compulsive cannibalistic behavior in some individuals. They appear to be sadistic creatures, as they enjoy mocking their prey before eating them. It should be noted that if they get wounded, they become more ferocious. However, they will still fight with them. Even so, like most Wesen, Wendigo fear Grimms, as demonstrated by John Kreski's reaction to Nick. In modern times, however, Wendigos have been forced to adapt, and now store the remains of past meals in pits located in the basements or crawl spaces of their homes.ĭespite adopting a more civilized veneer, Wendigos are extremely savage when provoked, since one of Nick's ancestors stated that he was lucky enough to get away with his life after a direct confrontation with one. In the distant past, Wendigos were savage cave dwellers in which they carelessly stored the remains of their victims. It also took several bullets from a handgun to kill one, even at close range. They are at least more durable than humans, able to run away moments after an intense fight. On the other hand, a single Wendigo was able to fair quite well against a Grimm, even after it had been wounded. It should be noted, however, that both gentlemen were big men and trained fighters (a soldier and police officer, respectively), and in turn, stronger than average. It is unknown how strong they are because a human, Craig Ferren, was able to handle two Wendigos, though not at once, and he was even able to kill one and severely injure another (albeit with a gun), while Hank was able to handle one by himself.

Unlike many Wesen whose voice remains unchanged or becomes deeper when they woge, Wendigos gain a higher pitched voice. Their hair remains, but the color changes to a shade of gray. Female Wendigos have a much more subtle woge, but they still gain the fangs, brow ridge, and wrinkles. Wendigos also have a distinctive brow ridge that curves downward in a half-U shape at the outer ends of their brows, before smoothly transitioning with the rest of their heads. When woged, they grow short, snow-white fur over their body, their teeth develop into needle-like fangs, their eyes turn yellow and appear to glow, their ears elongate, and their nails grow into long curved claws, which they often use in fights.
